UI/UX

UI/UX Redesign

Product design

A redesigned operational UI so staff could finish the job on one screen instead of three tools.

Outcome Snapshot
-35%

Task Time

-40%

Training Hours

-25%

Error Rate

Project Snapshot

Delivery Context And Business Outcome

Industry

Internal product

Duration

7 weeks

Technology Stack

Design system, React, accessibility

Key Outcome

Primary tasks completable without a tribal-knowledge tour
Project Context

Client Industry, Timeline, Team, Stack, And Result

Client Industry

Internal product

Project Timeline

7 weeks

Team Size

6 specialists

Tech Stack

Design system, React, accessibility

Headline Result

Primary tasks completable without a tribal-knowledge tour

Project Foundation

Problem Statement, Baseline, And Success Criteria

Clear pre-project constraints and measurable targets establish how outcomes are evaluated.

Problem Statement

Users hopped between tabs to finish one ticket.

Goals And Success Criteria

Task Time (Target)65 index
Training Hours (Target)60 index
Error Rate (Target)75 index
Baseline Metrics

Where Performance Started Before Delivery

Task Time (Before)

100 index

Training Hours (Before)

100 index

Error Rate (Before)

100 index
Business Overview

What The Engagement Needed To Deliver

Infinoid redesigned the highest-volume screens around the real job-to-be-done, then implemented the system so engineering could reuse it.

UI redesign of an operations console
Solution Preview

UI redesign of an operations console

Process Timeline

Discovery To Optimization With Duration

Discovery

1-2 weeks

Stakeholder interviews, baseline audit, and scope alignment.

Design

1-2 weeks

UX flows, technical architecture, and sprint planning.

Build

4-8 weeks

Incremental feature delivery, integrations, and instrumentation.

QA

1-2 weeks

Functional testing, performance validation, and accessibility checks.

Launch

3-5 days

Controlled release, production validation, and monitoring.

Optimization

2-4 weeks

Post-launch iteration based on telemetry and user feedback.

Challenges And Solutions

How The Product Direction Was Resolved

Key Challenges

Screen Sprawl

Users hopped between tabs to finish one ticket.

Inconsistent Patterns

Every form behaved differently.

No Accessibility Pass

Keyboard and contrast failed basic checks.

Implemented Solutions

Mapped the top tasks and collapsed them onto fewer screens.

Shipped a small design system for forms, tables, and status.

Checked contrast and focus order on the paths staff use daily.

Key Decisions And Tradeoffs

Why This Approach Was Chosen

Mapped The Top Tasks And Collapsed Them Onto Fewer Screens.

Tradeoff: Screen sprawl

Rationale: Selected for long-term scalability, maintainability, and stronger business outcomes.

Shipped A Small Design System For Forms, Tables, And Status.

Tradeoff: Inconsistent patterns

Rationale: Selected for long-term scalability, maintainability, and stronger business outcomes.

Checked Contrast And Focus Order On The Paths Staff Use Daily.

Tradeoff: No accessibility pass

Rationale: Selected for long-term scalability, maintainability, and stronger business outcomes.

Measured Results

Before And After Comparison With Hard Numbers

MetricBeforeAfterDelta
Task Time100 index65 index-35%
Training Hours100 index60 index-40%
Error Rate100 index75 index-25%
SEO, Performance, Accessibility

Technical Outcomes After Launch

Lighthouse Performance

+20 points

Core Web Vitals

LCP -30%, CLS < 0.1

Accessibility Score

+15 points
Results And Impact

What We'd Improve Next

Continuous Improvement Opportunities

Expand A/B testing coverage for high-traffic user journeys.

Add deeper event-level analytics for conversion funnels.

Extend automation around regression and accessibility audits.

Next step

Need The Product To Match How People Actually Work?

Show us the screens that hurt. We will propose a redesign slice with implementation.

What we cover

  • 01

    Named delivery from the Noida desk

  • 02

    Integrations against systems you already run

  • 03

    Hire dedicated engineers if you need people on your cadence

Typical first call · 30–45 min